
This is the handiwork of Matt Gorner, a familiar name in the LightWave community and a new member of the LightWave development team.Ī feature new to LightWave 10 that hasn't really gotten a lot of press, but has made a massive impact on a project I'm currently involved in is the SpriteGen animation saver. When you launch LightWave 10, you immediately experience the updated user interface, which has undergone subtle changes that deliver more dynamic user experience via features like interactive channel sliders, added control for custom colors, and numerous workflow enhancements.

I'd like to share with you some of the tools and enhancements that are now available. NewTek's latest update, LightWave 10, was released late last year, and it's been a great production boost to the work I've been doing recently. The latest discovery was the character modeling work of Ten 24 "Dead Island." Throughout the years, NewTek has released updates to the software that has allowed it to remain key player in broadcast television production, film visual effects, video game development, print graphics and visualization.

Back in 1995, picked up my first copy of LightWave (version 5.0) and have been producing content with LightWave ever since. The only other purchase I've made that has been equally as reliable has been NewTek's LightWave 3D. The thing is, it's rare these days to be able to rely on anything for any real length of time. I jokingly tell people that I'll be buried in it.

I've had zero issues, and the truck just keeps on performing. In 1999, I purchased my very first brand new vehicle, a Chevrolet Silverado Z71 Sportside pickup truck. A few of my co-workers have been having mechanical issues with their vehicles recently, and it got me thinking about how reliable my truck has been over the years.
